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Old 27th November 2016, 12:35   #40767  |  Link
flossy_cake
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Join Date: Aug 2016
Posts: 609
MadVR aims at the best possible rendering performance. If you look at the extent Madshi has gone to increasing the picture quality, how many countless hours must have been spent pursuing image fidelity through all of the features implementation that currently exist, it's a no brainer that gsync compatibility would be a desirable feature to support. Odd you would consider refresh rate matching some kind of "gaming" gimmick. No different to using 24hz mode on a HDTV or the refresh rate matching listview in MPC-HC. The goal is the same, the implementation is just more intuitive with gsync because it doesn't require anything extra than rendering in a particular D3D mode.

Last edited by flossy_cake; 27th November 2016 at 12:37.
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