Quote:
Originally Posted by Betroz
I had my queue sizes at 8, but I got a lot of dropped frames. That went away when I put them higher. Why that is, I don't know.
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On the contrary, in my setup, lowering queue size to 4 allowed me to use D3D11 native on a GT 1030 without stuttering or dropped frames...it has probably something to do with the gfx card having only 2GB of memory and more UHD frames in advance couldn't fit in there...