Quote:
Originally Posted by poisondeathray
But that's a problem...
I used ImageSource() too , and it returns RGB24 on the source PNG (as expected)
And I can't reproduce it in RGB24, or YV12, or YV16, or YV24
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I tested again with this script:
Code:
imagesource("3ZWGafM.png", pixel_type = "RGBXX") #XX to be substituted with 24/32/48/64
ConvertTo16bit().Spline16Resize(512,384).ConvertTo8bit()
The resulting image is corrupted for RGB32 and RGB64 but looks fine for RGB24 and RGB48, tested with r2664 and pinterf's test build r2671 on XP32 (no AVX optimization).