Quote:
Originally Posted by Selur
Out of curiosity: What plugins use C++17?
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FFT3DFilter uses C++17 code and EEDI3m would not compile correctly with the macOS 10.11 compiler so I had to use GCC 8.1.0 for that as well.
Quote:
Originally Posted by Mad_Hatter
SCXvid was removed from mediafire ^^
EDIT: Another question, if I had to compile a few plugins by myself which are not present in the list, what params should I use? Since I get an error about not finding vapoursynth.h.
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Sorry, having xvid as part of the file name apparently automatically blocks it, but download is fixed now. As for the headers, they are included, but in the /Library/Frameworks/VapourSynth.framework/include/vapoursynth path. As for more information about compiling/building VapourSynth.framework, I started a full post with instructions on how to do so that can be
found here.