Thread: Avisynth+
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Old 31st May 2016, 09:41   #1646  |  Link
MysteryX
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Join Date: Apr 2014
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Quote:
Originally Posted by pinterf View Post
Pointers are double in size in x64. Although there are arrays and structs with pointers in your code but it does not explain the difference. Perhaps DirectX?
Yes it's most likely related to a difference in the way DX9 manages its texture memory buffers in x64. The issue is being discussed here.
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