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Old 9th December 2018, 18:26   #14  |  Link
asarian
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Join Date: May 2005
Posts: 1,462
Quote:
Originally Posted by videoh View Post
That requirement is clearly stated as item 2 in the Readme.txt file.
Of course it is.

Thing is, my license.txt file *does* reside in the dgdecnv2053 directory. I figured the DGDecodeNV.dll hardlink, from the plugins64 folder, would trigger it too. Guess not. And the 'Bad license' text on the green output is very faint, and very, very small.
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