Quote:
Originally Posted by tugatomsk9
What's the main difference between MCDegrainSharp and HQDenoise3D? Is the former much faster?
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Probably slower
MCDegrainSharp does motion compensated denoising, simply put it sharpens blocks of good matches and blurs ones of bad matches with some weighting. Basically it should enhance edges and detail while removing noise.
It's easy to test how a filter changes the frame by using Interleave(), for example:
DGSource("test.dgi")
Interleave(last, MCDegrainSharp(bblur=0.2, csharp=0.4, frames=1))
Then you can switch between the original and processed frame in VirtualDub2 and adjust the parameters much faster.