Quote:
Originally Posted by shekh
Ok. If I implement packed BGR the conversion will expand it to internal planar format. To minimize overhead the best option is planar RGB (G3[0][16]), so current workaround should be 'just remove ConvertToRGB48 at the end of script'.
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I see. So it's better to convert it losslessly to planar rgb in Avisynth and report it as G3[0][16] then everybody is happy.
Now a similar workaround is working for the opposite direction: if planar rgb would not be supported, there is an optional rgb64 conversion if user wants to do so:
http://avisynth.nl/index.php/Interna...narToPackedRGB
thanks