Quote:
Originally Posted by pinterf
New internal filters ported to 16 bit/float - AddBorders
- LetterBox
- HorizontalReduceBy2
- VerticalReduceBy2
- ReduceBy2 (= Horiz + Vert)
- BlankClip/Blackness (->FadeXXX )
Took a list from here and made a summary of YUV related functions that have NO 16/32 bit version.
Color conversion and adjustment filters - ColorYUV
- Invert
- Levels
- Limiter
- MergeARGB / MergeRGB
- Tweak
Overlay and Mask filters
Geometric deformation filters
Pixel restoration filters
Debug filters (most of it) - ColorBars / ColorBarsHD
- Compare
- Histogram
- Info
- ShowFrameNumber / ShowSMPTE / ShowTime
- Subtitle
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Compare has a bug in Y8
http://forum.doom9.org/showthread.ph...37#post1773137
what about
UToY8(clip clip) and VToY8(clip clip)?
UToY and VToY was already there
so for 16 bit/float will have a new UToYx and VToYx or UToYUV400 and VToYUV400 to output in HBD?