Quote:
Originally Posted by mariush
I wish you would use Open CL - why limit something only to one platform... it's like designing something to work on 3dfx Voodoo2's Glide system - yes, it may work better but who knows what will happen to nVidia in a few years.
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On the other hand, OpenCL is missing critical features, like pointers, that are basically required (as far as we've found) to implement a lot of this...