I thought I'de try in GamMac, see what happens.
Code:
SHOW=False
RedMul1=1.00
RedMul2=1.06
LockChan1=1
LockChan2=LockChan1
Scale1=2
Scale2=Scale1
O = Imagesource(".\Halo effect with HDRagc.JPG")#.Crop(3,5,-6,-7)
M = Imagesource(".\2005271449230088.jpg")#.Crop(3,5,-6,-7)
G1= O.Gammac(Th=1.0/256,LockChan=LockChan1,Scale=Scale1,dc=O.Blur(0.2),redmul=REDMUL1,show=SHOW)
G2= O.Gammac(Th=1.0/256,LockChan=LockChan2,Scale=Scale2,dc=O.Blur(0.2),redmul=REDMUL2,show=SHOW)
O = O.subtitle("Original")
M = M.subtitle("Mournir")
G1= G1.subtitle("Gammac_1")
G2= G2.subtitle("Gammac_2")
T=stackHorizontal(O,M)
B=stackHorizontal(G1,G2)
StackVertical(T,B)
There is a white border thing around edge, but gamMac default is 20 pixels ignored around all borderrs, so we dont need to crop.
click to enlarge
As still a bit cyan-ish, applied a red multiplier, not as bright as Mournir, but a bit more balanced prior to maybe tweak by hand.
There seems to be some kind of halo or aura around the little girl (extending far from her - see it best in original pic).
EDIT: You could eg add args omin=5 omax=250 to gammac args to leave some tweaking lee-way [default is 0, and 255]
EDIT: Maybe back-off on the redmul a bit, maybe Gammac2 looks too red again.