Quote:
Originally Posted by pinterf
Thanks for the hints. Made some tests with vdubmod14.
Code:
ConvertToYV16().ConvertBits(16) # 1st frame OK, crash when play
ConvertToYV12().ConvertBits(16) # P016 unknown
ConvertToYV12().ConvertBits(10) # P010 unknown
ConvertToYV16().ConvertBits(10) # 1st frame OK, crash when play
ConvertToRGB32().ConvertBits(16) # BRA[64] OK, upside down
ConvertToRGB24().ConvertBits(16) # BGR0 unknown (could not locate decompressor)
For BRA[64] I had to reverse the output though (in avisynth internally it's upside down like RGB32)
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Crash in which module? With VapourSynth P210/P216 worked for me.