Thread: Avisynth+
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Old 9th January 2017, 16:11   #2804  |  Link
shekh
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Join Date: Mar 2015
Posts: 775
Quote:
Originally Posted by pinterf View Post
Thanks for the hints. Made some tests with vdubmod14.

Code:
ConvertToYV16().ConvertBits(16)  # 1st frame OK, crash when play
ConvertToYV12().ConvertBits(16)  # P016 unknown
ConvertToYV12().ConvertBits(10)  # P010 unknown
ConvertToYV16().ConvertBits(10)  # 1st frame OK, crash when play
ConvertToRGB32().ConvertBits(16)  # BRA[64] OK, upside down
ConvertToRGB24().ConvertBits(16)  # BGR0 unknown (could not locate decompressor)
For BRA[64] I had to reverse the output though (in avisynth internally it's upside down like RGB32)
Crash in which module? With VapourSynth P210/P216 worked for me.
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