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Old 4th May 2018, 23:25   #50656  |  Link
Ver Greeneyes
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Join Date: May 2012
Posts: 447
Quote:
Originally Posted by Betroz View Post
Also the queues fill up nicely with an older version av MadVr with NNEDI3 128 settings. Even with queue size of 24.
Hmm, good point. I checked the repository of old versions and the last version in which the queues fill is v0.91.5. In v0.91.6 and newer the queues no longer fill.

However, even in v0.91.5 the queues only fill up to 5-7/15 for me. I'm also fairly sure the regression itself is caused by the update to Windows 10, even if older versions of madVR managed to avoid it.

Edit: Aha, NGU seems to be the culprit somehow. v0.91.6 introduced NGU Anti-Alias, which I was using for chroma upscaling. If I enable NGU for chroma upscaling in v0.91.5 the queues stop filling, even if I select the "low" quality option which gives me an average rendering time of 4.5ms.

Edit2: Yes, going back to v0.92.14 if I set chroma upscaling to Bicubic60 I get 5-7/15 like in v0.91.5. If I use super-xbr I get 2-4/15 (even though the rendering time is practically unchanged at 3.5ms) and if I select NGU I get 0-2/15 and it starts dropping frames. Is it running into some sort of windowed mode GPU memory usage limit or something??

Last edited by Ver Greeneyes; 4th May 2018 at 23:37.
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