Quote:
Originally Posted by Asmodian
FLOPS, and I agree that it seems to indicate madVR performance quite accurately.
|
Keep in mind that FLOPS can only do so much to make things faster; running shaders always has some overhead (reading / writing memory etc.) and for modern GPUs this overhead seems to dominate the computation time for all but the most computation intensive shaders (e.g. NNEDI3).
Case in point, a while back I upgraded my GTX 560Ti to a GTX 960, and while the GTX 960 is definitely faster the difference in FLOPS is far greater than the difference in render times.