Atak, is there any way to include a setting to have the first pass handled by one machine for the entire file and then split the file (and stats file) into chunks for distributed encoding? I've been testing with the current distributed encoding but am seeing massive bitrate drops in high action scenes where the scene fell into different chunks. I'm hoping that a first pass pre-chunking would allow for proper bitrate determination relative to the file as a whole before encoding. This will obviously bottleneck the process to the speed of the server doing the first pass, but is more ideal since it yields a better encode in the end.
|