Quote:
Originally Posted by LigH
Dithering is a technique to spread quality loss while reducing the precision. Converting from 8 bits per color component to 8 bits, there is no reduction, thus no loss to be spread.
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Yes, I know. So why is 16bits to 16bits allowed?
edit: I'm not saying 16b->16b actually does anything. I'm just confused over the fact that it's allowed, while 8b->8b isn't. I'm advocating for allowing also 8b->8b for when you can just add it to the end of a script or a function, without adding a check to see if it's allowed... (I feel like I'm repeating myself here, everything is already in the original post).