Video games running at 30fps, but captured at 60fps will display consecutive identical frames. Games that have a variable frame-rate can have two, three, four or even more consecutive identical frames at any given point depending on how badly they are coded!
I tested this by capturing from a PS4 at QP 16 with the switches you specify. It may well be the case that there is a conversion to RGB24, I'll check it when I'm back in the office.
EDIT: Actually, I managed to do a test on my laptop and I can confirm that colour-space conversion is the culprit. I forced through YUY2 from start to finish and everything worked fine - thanks!
Last edited by easy2Bcheesy; 21st November 2014 at 19:10.
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