Quote:
Originally Posted by madshi
Are you by any chance using the "old windowed mode" (meaning you have present several frames in advance unchecked in the windowed mode settings)?
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Quote:
Originally Posted by sneaker_ger
No, all my settings are at the defaults. No exceptions.
I just tested with and without "present several frames in advance" (windowed mode) but the problem happens in both modes.
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Wait, with or without "present several frames in advance" it says "D3D9 windowed (old path)" in the OSD. I assume because I have Aero off or something like that? Is it relevant?