Quote:
YUV->RGB Table of Contents
When you use DGVfapi to frame serve, the video is always converted to RGB. This option specifies how the colorspace conversion to RGB is to be performed.
PC scale - Map output RGB to full range: YUV [16, 235(Y)/240(UV)] -> RGB [0, 255]
TV scale - Map output RGB to clipped range: YUV [16, 235(Y)/240(UV)] -> RGB [16, 235]
This option affects conversion to RGB, which occurs in only two places in DGMPGDec: 1) in the display window of DGIndex, and 2) the video served by DGVfapi. Generally, unless you have a good reason to clip the RGB, you should select the PC scale option.
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I would say yes, ignore it (leave at PC levels). AVS would want 0->255 PC levels RGB, and not 'Studio RGB' 16->235 range.
If AVS output is usually OK (0>255 RGB, or 16-235 YUV), then see no reason why you would want input into AVS to be 16->235 RGB.
However, can't speak for what Premiere wants, I dont not got it
Why not just do a test and see if you get out what you were expecting.