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Old 24th June 2018, 19:50   #51521  |  Link
Asmodian
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
I have also noticed better performance with small buffers in madVR, I keep the "number of frames presented in advance" at 3 or 4 and GPU buffers at 4 or 6. I noticed this when I switched to Windows 10 but it doesn't seem to be a universal observation (there don't seem to be any universal observations).

It is a good idea to put "strength during fade in/out" on the same level as "default debanding strength" for reduce banding artifacts (if it is enabled) or keep the trade quality for performance option "don't rerender frames when fade in/out is detected" enabled (recommended anyway, in my opinion).
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