Quote:
Originally Posted by a1s2d3f4
I wish there was a way to get the interpolation algorithm to recognize the non-moving background (piano keys) and the moving object - hand.
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That sounds like the holy grail of frame interpolation.
This isn't perfect, but based on my limited experience, it's generally better.
FrameRateConverter
https://forum.doom9.org/showthread.php?t=174793
PS You probably should use it with these versions if you're not using them already:
https://github.com/pinterf/masktools/releases/
https://github.com/pinterf/mvtools/releases