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Old 18th January 2018, 16:57   #2  |  Link
hello_hello
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Join Date: Mar 2011
Posts: 4,823
Quote:
Originally Posted by a1s2d3f4 View Post
I wish there was a way to get the interpolation algorithm to recognize the non-moving background (piano keys) and the moving object - hand.
That sounds like the holy grail of frame interpolation.

This isn't perfect, but based on my limited experience, it's generally better.
FrameRateConverter

https://forum.doom9.org/showthread.php?t=174793

PS You probably should use it with these versions if you're not using them already:
https://github.com/pinterf/masktools/releases/
https://github.com/pinterf/mvtools/releases

Last edited by hello_hello; 18th January 2018 at 17:16.
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