Windows 10 Pro, x64.
PC games (Steam/GOG) to PC capture.
Same HDD drive, for now.
I'm interested in lossless capture.
OBS does UTV. In manner of speaking, but I think only limited to 420 conversions.
As I understand it, I should probably capture in either RBG or YUV444.
And if I can do high bit-depth, that'd be even better!
I JUST learned about NVidia doing 4x DSR (3840x2160) and scale it to 1080p (my native resolution).
Which does improve older games by A LOT!
Screenshots are easy with MSI Afterburner/RivaTuner Statistics Server. 4K PNG screens. Boom.
But for action scenes, I don't have time to take screenshots.
So screencapture would be better.
Lossless is great. High bit-depth would be better.
I tried OSB Project, but it's all limited to 8bit/YUV/RGB only.
UtVideo is supported.
And some FFMPEG varients.
But it all seems customized to only 8bit only.
I have just a single HDD. I'm getting an SSD soon to re-arrange the whole system.
The OS and game will be on the SSD. Then I can capture to HDD or maybe even the SSD then edit to the HDD.
I don't plan to capture over 20 minutes of gameplay.
The games I play, I'm aware of the upcoming actions that I would want to capture. So I can time it to keep it to a minimum.
Any gamers here that recommend a program that captures lossless/high-bit-depth?
Or is 8bits good enough?
Some of the much older games can be tweaked with
ReShade.
ObsScure is one of the games I *can* play in 4K on 1080p (NVidia 4K DSR) without lag to screenshot / capture (8bit).
I can have a few shaders active. Any more than about 3 or 4 and it drops to 30fps instead of 60fps.
Although, I could probably live with just 30fps and get the same results.
I tried games that use D3D11+, like Final Fantasy X, which uses Direct3D 11.4, but that killed my whole system running with Nvidia DSR 4.0x...
Even on lowest graphic settings it only gave me 30fps.
I have no idea what the PS2 gave for that game.
I never really delved into that world for emulating PS2 games on PC.
Should I care about matching my monitor rate?
Or is 30 more than good enough for older games?
D3D10+ (although.... only D3D11-OpenGL is all I get if it's not D3D9) never really helps much with Nvidia DSR.
I generally only look at the much older games in my Steam library.
Tron 2.0, Tron (something by Disney...; all using D3D9), all let me play in DSR 4K.
Newer games like Final Fantasy X Remaster (using D3D11+), don't let me play in Nvidia 4k DSR