About "shiftin content": Are you sure this is the same frame? Maybe its a little movement in the picture, since only lower parts of the picture seem to shift, the boots stay where they are... Maybe hgdn3d takes previous and following frames into account and therefore shifts frames in the time-domain - so the shown fram actually is the frame number +1... ?
KNLMeansCL: Whats Default Setting? In Ripbot, default here is "0" which seems to do nothing at all... "2" and above on the other hand shows clear load on the GPU and very visible noise removal in preview.
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