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Old 4th April 2020, 15:41   #9  |  Link
SaurusX
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Join Date: Feb 2017
Posts: 135
I applaud the person trying to tackle this project, but I fear he doesn't know enough to actually accomplish his goal. He talks about Handbrake and QTGMC at the same time, which makes me think he's just flopping about. If I were to do this I would inverse telecine and have a fallback video stream from QTGMC to use if any residual interlacing was detected. TFM() could easily accomplish this and I use a similar approach all the time. I think trying to do a variable frame rate encode based on visual effects and scene cuts is just setting yourself up for project burnout. After all, Paramount remastered TNG for blu-ray ending up with a solid 23.976fps all the way through. So... Do a lossless run to obtain your 23.976fps "master" and then run that through the Topaz software. That's as close as you can get without access to real studio masters.
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