NGU sharp is known to show significant problems with flawed low res images like DVDs.
using RCA and add grain can help a lot.
Quote:
Originally Posted by waldnebel
EDIT: I have also a second question. Isn't it possible to apply pixel shaders while using D3D11 copy-back decoding? mpc-hc says it can't use pre or post resize pixel shaders and I simply don't know why.
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shaders are done on the GPU is should work with all decoding types.