Thread: Avisynth+
View Single Post
Old 20th April 2015, 04:01   #1050  |  Link
Evil_Burrito
Registered User
 
Join Date: Feb 2013
Posts: 23
zerowalker, I don't know how much effort it would take. But there is always a way with avisynth. Whether it be workarounds, actual coding, or a request, there is a way.

ultim, thank you for the clear and concise words (march 23).

Side note: I have been using avs+ since it was introduced on doom9 and now that we have avs+ x64 I have not had a reason to switch back to the main or mt branch.
Evil_Burrito is offline