Thread: Avisynth+
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Old 25th October 2014, 22:57   #848  |  Link
chainik_svp
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Join Date: Mar 2012
Location: Saint-Petersburg
Posts: 239
My question is: why is this specific to 64-bit, though?

asked myself the very same question, still no answer
may be there's a difference in procedure of loading/unloading DLLs between x32 and x64 modes oO

What I'm getting at is, is there any chance that it's caused by being miscompiled?

not a chance, I can see from the code that some objects are NOT deleted by destructor

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in fact these bugs are very uncommon
I mean the only chance to face them is to use AVS+ inside ffdshow - then you can load/unload AVS several times in the same process
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Last edited by chainik_svp; 25th October 2014 at 23:08.
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