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Old 30th November 2013, 06:06   #219  |  Link
Procrastinating
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Quote:
Originally Posted by JEEB View Post
The "16bpp" part only notes that the variables that keep the intermediate (and final) values are 16bit. The HEVC specification only specifies algorithms up to 14 bits, and the current HEVC profiles only support 8-10 bits. The encoding itself is 10 bits.

You are correct about it being very much slower than the 8bit version, of course
So 16bpp output is storing 10-bit data in 16-bit variables? I'm guessing there isn't any redundancy/that x264 also does something similar?
Leading on from that, obviously it's much slower, but is it more space-efficient than 8bpp? Or rather, is there any reason to test/compare 16bpp/10-bit to 8bpp at this stage?

I plan on comparing some anime credits, so I want to make sure I am making fair comparisons to default/fan-tuned encodes(8-bit vs 8-bit, or 10-bit vs 10-bit, or all vs all). Just looking through different ones at the moment to find problem-cases(difficult to compress but not because of noise)
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