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Old 19th October 2018, 19:11   #53354  |  Link
SamuriHL
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Quote:
Originally Posted by SamuriHL View Post
1) Rendering is hanging out around 27ms or lower average with NGU Sharp HIGH luma upscaling 1080 -> 4k 60. Chroma set to normal.

2) Rendering is about 35ms or so at 4k 60 with tone mapping highlight recovery measurements and 65% desat.

Of note I am using D3D11 decoding not doing any copy back.

P.S. All trade quality options are disabled.
So this was with ordered dithering. However, changing it to error diffusion 2 didn't seem to make much difference. I'm still kicking around 30ms for 4k 60.

Changing to laczos3 as Warner306 suggested (still with error diffusion 2) lowers it down to ~20ms.

And changing THAT to ordered dithering lowers it to ~18ms.

Hope this helps!
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