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Originally Posted by MysteryX
Isn't AviSynth supposed to be written with plain C to work with various compilers?
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There are intrinsics, the problem was mentioned recently.
Quote:
Originally Posted by MysteryX
and what would be the advantages over using Stack16 format? 16-bit processing can be done right now with Stack16 format and AviSynthShader.
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Ugly and slow. Dead end but exists because of Avisynth limitations.
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Originally Posted by MysteryX
In terms of major features, there are 2 options for next steps:
1. Getting x64 to work as expected
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I think this point now depends on plugin writers.
Quote:
Originally Posted by MysteryX
2. Implementing 16-bit support
Which one is most important?
I believe that fixing the code for x64 might uncover a few hidden issues affecting the x86 build. Working on 16-bit support is definitely more exciting to program.
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The second point is more entertaining for me. Personally I don't like coding if there is no fun in doing it.
I wouldn't convince anyone. We are still in the phase of convincing plugin writers to support the avs 2.6 color spaces as a minimum.