The following settings (all together) fixed the issue:
blocksize=8,
search=5,searchparam=4,dct=5,
SCth1=270,SCth2=144
I can't evaluate right now which is the most responsible ... my guess is that the scenechange detection was triggering when it shouldn't. But it would need closer examination to nail it down.
* * * *
Couldn't really look at the content yet, but ... isn't that MFlowFPS-style deformation in there?
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