Quote:
Originally Posted by SamuriHL
1) Rendering is hanging out around 27ms or lower average with NGU Sharp HIGH luma upscaling 1080 -> 4k 60. Chroma set to normal.
2) Rendering is about 35ms or so at 4k 60 with tone mapping highlight recovery measurements and 65% desat.
Of note I am using D3D11 decoding not doing any copy back.
P.S. All trade quality options are disabled.
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So this was with ordered dithering. However, changing it to error diffusion 2 didn't seem to make much difference. I'm still kicking around 30ms for 4k 60.
Changing to laczos3 as Warner306 suggested (still with error diffusion 2) lowers it down to ~20ms.
And changing THAT to ordered dithering lowers it to ~18ms.
Hope this helps!