Quote:
Originally Posted by Atak_Snajpera
@madshi
Could you also post screenshot from MPC-HC with enabled shader YV12 Chroma Upscaling (EVR Custom)
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the biggest problem w/ EVR is the ugly EE it adds, yet it doesn't show on screenshots
they must be doing it after the RGB32 mixer, behind the scene. Use LSF in ffdshow, play a video in EVR then in HR on a large screen...they don't look quite similar, the picture in EVR is more 3D-like and its EE algorithm interferes w/ LSF, making the picture way oversharpened(VMR9 has the same problem, but less EE)
a D3D renderer that'd keep the PQ untouched(like HR), use yesgrey's LUT and sync to the VSYNC fliptime is one hell of a terrific idea
but on Vista, Aero forces the VSYNC constantly...which makes HR jerky to hell...hopefully madshi will find a workaround for this, making it XP compatible too