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Old 20th November 2019, 03:47   #1990  |  Link
huhn
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Join Date: Oct 2012
Posts: 7,903
i wouldn't wait for them to announce a hardware decoder they may just add them or evne ship them already without a word and without any way to access them.

as an example the "first" nvidia card with an HEVC main10 decoder was the 960 this card has a VP9 profile 0 decoder too it was not possible to access it for about a year or so.

the 960 was release in 22.01.2015
VP9 was finalised 17.06.2013
that's just 17 months
i dare to say that AV1 has far more attraction then VP9

AV1 is 19 month old so if someone really wanted to they could have added it and it wouldn't be the first time they made it public which may sound odd at first but if it can't be used anyway it may just be a better this way.

Quote:
There is a lot of untapped potential in using how the game is rendered to drive encoder optimization that could help here (the game knows your motion vectors!). Not sure if anyone's researching that with AV1 currently.
using multiply frames for encoding is a very bad thing in this case because latency is very important in this task there is a reason the currently released stadia is at best a very poor joke they want money for.

this only counts for lookahead which should be completely avoided if possible.
and how would you even access these information from the game in the first place.
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