Quote:
Originally Posted by pinterf
New build.
Download RemoveDirt v0.9.2
Just now: experimental (and for me quicker) clang build inside.
Original code is almost completely rewritten by now.
Code:
- (20190324 v0.9.2)
- RestoreMotionBlocks: 10-16 bit support. Relevant threshold and noise parameters are bit depth independent.
- minor speedup
- SCSelect: add support for 10-16 bits and 32 bit float clips
- SCSelect: add support for planar RGB
- FIX: SCSelect: make it work properly for large frames (>8MPixel)
- FIX: SCSelect: Makes use the whole frame: now counts the rightmost non-mod32 pixels as well.
- Clang 7.0.1 support (LLVM) with Visual Studio 2017 (15.9.9) (LLVM 8.0.0: not tried yet)
- Install LLVM 7.0.1 (http://releases.llvm.org/download.html, Windows pre-built libraries)
- Install Clang Power Tools & LLVM Compiler Toolchain
- https://marketplace.visualstudio.com...langPowerTools
- https://marketplace.visualstudio.com...llvm-toolchain
- update html docs
- add clang-built DLLs to the released version
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Thank you!
Out of curiosity, what are the benefits of the Clang compiled version over the normal x86 version?
Thank you in advance.