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Old 27th March 2019, 23:55   #14  |  Link
FranceBB
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Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 2,883
Quote:
Originally Posted by pinterf View Post
New build.
Download RemoveDirt v0.9.2
Just now: experimental (and for me quicker) clang build inside.
Original code is almost completely rewritten by now.

Code:
- (20190324 v0.9.2)
  - RestoreMotionBlocks: 10-16 bit support. Relevant threshold and noise parameters are bit depth independent.
  - minor speedup
  - SCSelect: add support for 10-16 bits and 32 bit float clips
  - SCSelect: add support for planar RGB
  - FIX: SCSelect: make it work properly for large frames (>8MPixel)
  - FIX: SCSelect: Makes use the whole frame: now counts the rightmost non-mod32 pixels as well.
  - Clang 7.0.1 support (LLVM) with Visual Studio 2017 (15.9.9) (LLVM 8.0.0: not tried yet)
    - Install LLVM 7.0.1 (http://releases.llvm.org/download.html, Windows pre-built libraries)
    - Install Clang Power Tools & LLVM Compiler Toolchain
      - https://marketplace.visualstudio.com...langPowerTools
      - https://marketplace.visualstudio.com...llvm-toolchain
  - update html docs
  - add clang-built DLLs to the released version
Thank you!
Out of curiosity, what are the benefits of the Clang compiled version over the normal x86 version?

Thank you in advance.
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