Quote:
Originally Posted by LigH
and the limitation to 2 GB (or 4 GB for LAA processes) does not even allow encoding of FullHD (not to mention UHD)
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Interesting point, I had not thought of the memory footprint.
And LAA only applies to 32 bit on 64 bit systems, so the extra work optimizing 32 bit x265 for 10 bit does seem like a poor use of talent.