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Old 24th September 2017, 09:55   #221  |  Link
burfadel
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Join Date: Aug 2006
Posts: 2,229
There does appear to be a slight shift. After lots of testing it appears there is a minor bug in the MScaleVect function that's causing it. It's not related to block size or anything else. I'll report it in the MVTools2 thread.
http://forum.doom9.net/showpost.php?...&postcount=399

This same bug is probably why it doesn't work very well with MFlowFPS either.

Last edited by burfadel; 24th September 2017 at 10:10.
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