Quote:
Originally Posted by videoh
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Thanks, I've download DGHDRtoSDR_1.13.rar from there but I haven't seen algorithm there like i.e. for kerneldeint141
Quote:
Originally Posted by videoh
Do you have a decent nVidia card installed?
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Yes, I have decent enough GTX750v2 on GM206 (as GTX950 and GTX960 but I think ~ two times slower) videocard - it can hardware decoding 4K h265 10bit 4:2:0 even in WinXP.
Quote:
Originally Posted by videoh
Always great to hear from jpsdr so maybe he will chime in.
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I hope it'll be so.
Quote:
Originally Posted by videoh
The gentleman that asked me to implement this said he is very happy with the results (zys4416 at DG forum): "the result is pretty perfect".
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I've found at
http://rationalqm.us/board/viewtopic...=617&start=550
I tried so AviSynth+ script in ffdshow:
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loadplugin("C:\dghdrtosdr.dll")
DGHDRtoSDR(impl="sw",mode="hlg",white=1800)
Prefetch(3)
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(impl="sw" because I haven't dgdecodenv.dll) but got error while playing trim_187.ts and my test h265 SD SDR quasi-interlaced file (I've written AviSynth(+)-script to deinterlace it correctly). How can I get YUV420P16?