Thread: Avisynth+
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Old 27th June 2019, 13:07   #4757  |  Link
real.finder
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Join Date: Jan 2012
Location: Mesopotamia
Posts: 2,587
Quote:
Originally Posted by StainlessS View Post
Not sure if this has been posted recently already or not (looked back a half dozen pages could not find)

Code:
Colorbars(pixel_type="YV12")
ConvertBits(10)           # return this looks ok
return ConvertToY8        # EDIT: ConvertToY() Same


EDIT: With info added


Treating it a RGB ? (I think may have already been reported, seem to remember upside down thing).

EDIT: Think may be same problem as posted on here:- https://forum.doom9.org/showthread.p...92#post1868592
2nd code block

Code:
ConvertToYV12
#ConvertToYV16
#ConvertToYV24
#ConvertToYV411           # ConvertBits Will Fail
#ConvertToY8              # ConvertBits() 10, 12, 14, and 32 will fail (Upside down weird colors), 16 OK.
I just test this with ConvertToY (which should be ok)
Quote:
Colorbars(pixel_type="YV12")
ConvertBits(10)
ConvertToY
yes there are bug here

edit: it seems mpc problem
Code:
Colorbars(pixel_type="YV12")
ConvertBits(10)
ConvertToY
ConvertBits(8)
work ok
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Last edited by real.finder; 27th June 2019 at 13:12.
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