Quote:
Originally Posted by ryrynz
Simple comparisons (NGU and tone mapping) give us a good idea of overall performance we can compare easily enough.
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Rendering times are actually a terrible comparison, since clocks change all the time and influence that, and most GPUs figure out how fast you need somethind and don't run at the fastest clock they can (and clock is also not always directly proportional to speed, as other things can hold it up, like memory access and the likes)
A benchmark tool that just runs certain madVR algorithms at max speed and gives you a FPS would give you a much more useful and accurate representation of actual GPU performance.
Something like that actually once existed, IIRC it was a special madVR version that just rendered to the screen at max performance, instead of being held up by VSYNC. But alas, a long time ago. Too bad madshi has so little time these days so we don't have toys like this anymore.