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Old 8th July 2019, 12:10   #3  |  Link
chros
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Quote:
Originally Posted by el Filou View Post
The real limitations of copyback decoding only start to become a problem with 10-bit 4K, because it takes up 8 times the bandwidth of 8-bit FHD. With lower resolutions, using copyback or native doesn't have an impact on which madVR settings I am able to use. With 4K 10-bit it does.
Quote:
Originally Posted by tp4tissue View Post
is that on full bitrate 4k remux ?
Quote:
Originally Posted by huhn View Post
it's a broadcast sample and we are talking about decoded frames here they have always the same size with a 10 mbit source or a 125 mbit.
Somehow it does matter at some point in the rendering process. So to try out the biggest impact we can:
- use a 4k hdr bt.2020 10bit 23p remux (HDR passthrough is fine)
- use a 4k monitor/tv
- set "12 bit" in nvidia CP
- set "10 bit or above" in madVR
- and use the highest setting you can with madvr chroma scaling (e.g. NGU Sharp @ High)

All these settings are real life examples, not some demo material settings.

@huhn, do you have a 4k display? If you don't have 4k remux files then I think guys posted some samples in the tonemapping topic.
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Last edited by chros; 8th July 2019 at 12:13.
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