Quote:
Originally Posted by nand chan
For the curious, a comparison of 16-bit LUT vs 8-bit LUT (to make madVR load it, I first converted it down to 8-bit and then converted that back up to 16-bit which is simply a bit-shift, the same way madVR converts levels). You can clearly see the advantage of greater-than-8-bit precision processing even on 8-bit devices. So if you want to use a .3dlut with avisynth be wary of this difference:
http://screenshotcomparison.com/comparison/75573
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fair enough, but here's a real world banding test pattern going through LAV CUVID:
Banding 720p.rec709.mkv
no post-processing in ffdshow, simply bypassing as 16-235 YV12, and mVR taking care of TV>PC conversion and dithering on top(no LUT enabled in there):
and now SmoothL() plus an 8bit YUY2 LUT in ffdshow, outputting 0-255 RGB32 to mVR, only taking care of dithering:
on my semi-10bit CRT, the latter looks much smoother.