Quote:
Originally Posted by Asmodian
Is madVR told by the player what portion to zoom into or is it simply told to render to a specific rectangle? I am pretty sure madVR simply gets told a target rectangle. It could assume (0,0) is the top left most visible pixel, and the display is a specific resolution, but I am not sure that would be true in all situations.
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mVR gets told what portion to zoom in, let it do the math and only process what's visible then:
Code is kinda already there with black bars cropping and all so mostly a small change and we'd be good to go heh, sometimes I'd love to zoom in 1080p60 videos but it ends up in stutterland coz the 30/40% of picture that are invisible are being processed anyway.