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Old 9th September 2018, 17:12   #5  |  Link
StainlessS
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Join Date: Dec 2009
Location: Over the rainbow
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Quote:
The interpolation task is much more difficult when done using half framerate
I'm sure that someone might have some suitable true 50/60FPS stuff to donate, [AssumeFPS(60.0) to make numbers better if 59.94fps].

I did start on some half arsed similar project but gave up (well on back burner somwhere), was intending to use from script and using RT_Stats
RT_Array and/or RT_DBase, maybe DBase for arg names, ranges etc, and array for results.

Your effort looks way more organized than my totally unplanned (lets see what happens) effort.

Good look and keep us all posted, your cherry pickin's look good to me

EDIT: I guess your thread explains all of the 'torture' you put me through in this thread:- http://forum.doom9.org/showthread.php?t=175373

EDIT: Also take note that Source Framerate is also an indirect arg, and it would be good to also know how it
affects the results.
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Last edited by StainlessS; 9th September 2018 at 17:54.
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