Quote:
Originally Posted by MysteryX
How about integrating these conversion functions into the core DLL? In that way, plugin developers could write 16-bit code using the native format, and still support Stack16 by calling these standard conversion functions. Otherwise, I might as well copy and integrate that code into my DLL to avoid dependencies.
Basically, I keep the standard v2.6 conversion code, and on Avisynth+, I'm branching into another code that does it using the new functions -- and supports extra formats. The Stack16 conversion functions would be useful for any developer doing that. I also want to keep using DoubleWidth to preserve compatibility with v2.6
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no more hack please, and you can keep the lsb (Stack16) supports just like what pinterf did in mvtools