I understand... but the gold standard is hardware players. I can point you to multiple other issues discussed in this forum that exist in software players even though the stream is fully BD compliant (example: in-mux 3D). Frankly, IMHO, the SW players just aren't very good. That's why I generally only respond to problems that have been confirmed on hardware players.
That doesn't mean I wouldn't be open to a workaround to help make it work better in those players -- I've done that dozens of times before. But adding code to circumvent other software's problems is a far throw from actually accepting responsibility for them, and I suspect the FRIM author (and the Intel developers) might feel the same way.
Last edited by jdobbs; 23rd October 2015 at 15:47.
|