View Single Post
Old 9th January 2019, 16:08   #54189  |  Link
chros
Registered User
 
chros's Avatar
 
Join Date: Mar 2002
Posts: 2,323
4K HDR pixel shader, gamma settings

I remember that madshi said that 4K HDR pixel shader internally uses 2.2 gamma. Is there any "hard" rule what gamma (2.2/2.4/bt1886/etc) should be used in the actual device? Or is it like with SDR content?

Btw, here's the current state of madVR in this regard: image comparison
__________________
Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config
chros is offline   Reply With Quote