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Old 12th October 2007, 13:46   #77  |  Link
Raere
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Join Date: Sep 2004
Posts: 44
Quote:
Originally Posted by wizboy11 View Post
x264's main stuff is written in asm so using a build that used sse2 in it would pretty much be useless in terms of speed increase (considering only 1 part of x264 uses code that the compiler generates that way).

http://www.sendspace.com/file/ei6xlw

That is x264 with the following patches:
-thread pool
-AQ
-IMH
-Faster dai
-Subme7
-me-prepass
-fpel (hadamard, or however you spell it)

Causes x264.exe to weigh in it a hefty 1.03mb
I have absolutely no idea if it'll work. It built fine without errors, so it should work. Have fun trying it out
All the patches together might in some way screw something up. I have no idea, but all the patches applied, applied without errors, those that did give errors were patched manually by hand.
Awesome, thanks! Works for me. I really have no idea about processor optimizations, so thanks for the info.
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