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Old 4th October 2015, 18:45   #16  |  Link
MysteryX
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Join Date: Apr 2014
Posts: 2,559
I fixed a crash when the DX9 device was lost.

I also replaced the code to copy the data in and out of DX9 with AviSynth's BitBlt, and it considerably increases performance by itself.

input.ConvertToFloat().ConvertFromFloat() renders 38fps @ 12% CPU, and if I disable YUV-RGB conversion, 42fps. Could someone look at how this short code could be optimized?
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