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Old 5th July 2015, 13:40   #31527  |  Link
madshi
Registered Developer
 
Join Date: Sep 2006
Posts: 9,140
Quote:
Originally Posted by aufkrawall View Post
Yes, it's the AR filter which leads to the darkening.
But without, the ringing is very annoying. The ringing filter of Jinc doesn't have this issue.

Btw: Lanczos upscaling looks terrible with the cartoon sample. Ringing outta hell...
The next build will have super-xbr chroma upscaling either with the strict/agressive AR or with the high quality (but slower) madVR AR algo. So please try again with the next build (out in a couple of hours).

Quote:
Originally Posted by SecurityBunny View Post
Perhaps that may explain why present queue doesn't fill all the way initially when using 24hz, but it doesn't explain the bug. The bug occurs on all refresh rates as far as my testing goes.

The bug is when toggling to exclusive fullscreen, then windowed, then back to fullscreen again, the rendering and present queue completely drop and the playback stutters. This only occurs with D3D11 10bit. You need to pause the video and unpause it to get the queues to fill properly again. Using D3D9 10bit or D3D11 8bit, I can freely toggle in and out of exclusive fullscreen without queues not filling.

Plus the fact it takes longer going fullscreen with D3D11 10bit than compared to D3D9 10bit/D3D11 8bit.
Maybe I can see something if you create a debug log from this situation. Try to reproduce the problem quickly, so the log doesn't get too long. Then when the problem occurs, let it stutter for 10 seconds, do not change anything at that point (this is important! otherwise the log will be hard to interpret), then simply close the media player.

Quote:
Originally Posted by leeperry View Post
TYVM for providing xbr-25, I didn't have time yet but I'll recompare it all again tomorrow. This said I was plenty happy with NEDI+SR in 88.13 and I'm afraid that the EE in xbr and NNEDI3 is just part of their design, I mean you want sharper edges you got them duh.......NEDI looks more natural and seems to be less agressively seeking edges, different methods for differents needs IMO. NEDI is perfect for 720@1080p, xbr50 for tiny videos but ideally I would like to find an in-between for untouched DVD's that require something sharp but not overly.
So I can remove super-xbr-25 again?

Please post screenshots that show where/why you like NEDI better than super-xbr. Thanks.

Quote:
Originally Posted by aufkrawall View Post
I assume that NNEDI3 will never be really replaced in terms of quality (if quality is defined as the absence of aliasing and ringing and cleanest reconstruction of lines).
Don't give up hope just yet. I mean I've no idea, maybe you're right. Or maybe not, we'll see...

Quote:
Originally Posted by littleD View Post
Hello, sorry if thats naive question but how about implementing into madvr option of dynamically set a scaling algorithm basing on gpu usage.
Maybe at some time in the future, but not any time soon. Too many other things to do first.

Quote:
Originally Posted by leeperry View Post
-I still far prefer NEDI+SR for 720p@1080p because it looks natural and just really great IMHO
Screenshots?

Quote:
Originally Posted by leeperry View Post
-Actually I'm cool with the current stock settings of SR, I mean 2 passes don't seem to be enough and 4 too much, 0.75 seems to hit the spot not being too soft or too sharp, 0.10 softness looks equally good because 0.05 is edgier and 0.15 too blurry and HQ disabled looks a hell lot better too yay! When I enable HQ the "watching through a window" feeling disappears, it looks dull and sorta noisy....really hate the look, major bottleneck at work here......"tout ça pour ça"
Sorry to say, but the default settings are sharpness 1.0 and softness 0.0. Probably you still had the old defaults from the old SuperRes algo stored. Currently plan is to remove softness. Also, currently HQ enabled seems to be better in several cases, although maybe worse in some others. But current tendency goes in favor of HQ enabled.

If you have examples of where HQ looks worse, please show screenshots - thanks!

Quote:
Originally Posted by leeperry View Post
I fully agree that if anything's currently lacking in mVR it's an sxbr strength knob or at least more steps because 37 might be right up my alley and 87 yours
Not sure who you're agreeing with here, maybe yourself? But sorry, no knob planned for now.

Quote:
Originally Posted by oddball View Post
I have some confusion about the fact that there is now sharpening and Super res in 3 different places. If I am using one for upscaling and one for native res do they cross each other? For instance if I tick sharpening under Image Enhancements does it also affect chroma upscaling and/or upscaling refinement? Which order should I be using them in for which settings?
Consider the current builds as a work in progress in terms of sharpening and SuperRes. We're still trying to figure out the optimal parameters and stuff. So nobody right now can tell you exactly which is the "optimal" setting.

Quote:
Originally Posted by oddball View Post
Also. Since there is now a sharpening option can we have a luma denoiser (with sizer and strength) in future builds?
Sure, if you write one?

Quote:
Originally Posted by Dlget View Post
My specs
i5 2500k with gtx 960 , display aoc e2352phz
Why i'm getting dx3d 8bit?
& what color output i should use in nvidia setting? YCbCr or RGB in Ful range???
What should i use for my display 8bpc or 12 bpc?
i watch anime frequently & is my setting ok for it
Quote:
Originally Posted by Dlget View Post
Can anyone suggest best setting for gtx 960 OC ,i5 2500k,8 GB RAM.
I'm new to this things
These questions are being asked a lot. Most users here are tired answering the same question again every week, so that's why you didn't get many (or any?) replies yet. Might make sense to look for some madVR guides. There are several of them, some better and some worse.

FWIW, you could simply try using the default settings and check if they work alright. If they do, you can play with the settings (e.g. image upscaling or doubling) and check if your GPU can handle them and if you can see a difference or not.

Quote:
Originally Posted by XMonarchY View Post
Why is it I get 0 issues during playback on my 60Hz 1080p HDTV, but I do get crazy number of presentation glitches on my 1080p 120Hz monitor, using identical settings? Average stats rendering time is 15ms and present time is below 6-8 or so in both cases. Max stats rendering time often switches between 16ms and 33ms and present time usually stays at about 33ms, but at times goes to 140ms. I get these presentation glitches only in Exclusive mode, although I tried to disable "present several frames in advance", but that made no difference. Turning off Direct3D 11 made no difference. Enabling/Disabling "present a frame for every Vsync" also made no difference. I also tried to tone down settings to make it easier on GPU (no NNEDI3, no SuperRes, etc), but that also made no difference!
Do you have smooth motion FRC enabled? If so try to disable it.

OS? GPU?

Quote:
Originally Posted by MysteryX View Post
Agree. NEDI+SR combine very well together. Jinc+SR doesn't work well. I like that XBR has a very low performance cost compared to other algorithms, but it doesn't do nearly as good as NEDI+SR.
Screenshots?

Quote:
Originally Posted by Arm3nian View Post
Madshi you should write a madVR benchmark tool like SVP has. Then all the users can upload their results to a public spreadsheet. It would help troubleshoot performance problems by allowing comparisions and give a general rule of what to expect with a certain gpu/machine with different settings.
Quote:
Originally Posted by Asmodian View Post
madVR is changing fast so it isn't time for standard benchmark tools yet.
^

Quote:
Originally Posted by yukinok25 View Post
Just wanted to say that the latest version is absolutely astonishing!
The image quality has improved visibly and I am using the same settings as always, no issues whatsoever.

Madshi is there a way I can donate something for this project? Do you need or accept donation?
Thanks. At the moment I don't accept donations just yet. Plan to start doing that when madVR reaches v1.0, which is still some time away...

Quote:
Originally Posted by omarank View Post
Yes, super-xbr has improved a lot in the latest version. It may replace Jinc now, but still in some cases I find Jinc a tad better due to a more natural look. Please open this image and toggle between Jinc and super-xbr. Avatar movie can be a good sample too.
That's a 4K image. Doubling that with super-xbr results in 8K. On my 1680x1050 LCD display I've no idea where to look in that image for differences. Can you create a screenshot comparison, with maybe a part extracted where the difference is especially strong in favor of Jinc?

Quote:
Originally Posted by digby View Post
I'm getting lockups after updating to the latest version of madvr. it was either madvr or strongene hevc decoder i recently installed. disabled strongene and lockups still occur. playing hevc with lav, ffdshow raw, & svp on intel gpu.
Is the media player itself also locked up (e.g. menu doesn't open, buttons don't even move when being pressed etc)?

Quote:
Originally Posted by SecurityBunny View Post
Is debanding suppose to be so performance intensive? With it off, my rendering time is 10ms. With it on high/high (or even low/high), rendering time is at 30-31ms. Enabling 'don't analyze gradient angles for debanding' drops the rendering time to 20ms.
Debanding with gradient angle analyzation is relatively computation heavy. The old madVR builds didn't analyze gradient angles for the "high" debanding preset. The latest build does. Maybe you're used to the old "high" preset, which of course was faster? You can get it back simply by checking the "don't analyze gradient angles" tweak. Of course the debanding vs detail loss ratio improves if you do let madVR analyze the gradient angles.

Quote:
Originally Posted by SecurityBunny View Post
I don't think my GTX 780 classified is considered a mid/low level graphics card. Lately my rendering times have been all over the place, much higher than normal. I think madVR might be putting my card in a lower clock state since the last few updates.
Possible. I had implemented a few smaller performance improvements. And "high" deband got slower, see above. The performance improvements were really small, though, nothing dramatic (other than super-xbr and FineSharp).
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